- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 4 - Geometric Objects / Geometric Objects Reference
- Geometric Objects Routines / Traversing Mesh Components, Vertices, Faces, and Edges
Q3Mesh_NextMeshEdge
You can use the Q3Mesh_NextMeshEdge function to get the next edge in a mesh.
TQ3MeshEdge Q3Mesh_NextMeshEdge (TQ3MeshIterator *iterator);
iterator
- A pointer to a mesh iterator structure.
DESCRIPTION
The Q3Mesh_NextMeshEdge function returns, as its function result, the next edge in the iteration specified by the iterator parameter, which must have been filled in by a previous call to Q3Mesh_FirstMeshEdge or Q3Mesh_NextMeshEdge. If there are no more edges, this function returns NULL.
© Apple Computer, Inc.
11 JUL 1996